Lancer RPG - Core Rulebook - Pre-Order 22nd June

Lancer RPG - Core Rulebook - Pre-Order 22nd June

Lancer RPG - Core Rulebook - Pre-Order 22nd June

Regular Price $140.00

Vendor: Massif Press

Product Type : RPGs

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Lancer is a tabletop role playing game centered on shared narratives, customizable mechs, and the pilots who crew them.

Set many thousands of years from the present day, Lancer imagines a future where a survivor humanity has spread to the stars after weathering terrible ecological collapse on Earth -- the end of the Anthropocene as a consequence of unrestrained consumption and poor stewardship.

With a survival imperative motivated by this cultural history, humanity’s organizing body, Union, seeks to manage the galaxy to ensure we’ll never again be faced with extinction. They are not perfect in this endeavor; the narrative present of Lancer imagines a future where Union’s central body has been gripped by popular revolution, and the new governing body seeks to rectify the crimes of the old.

Lancer features a mix of gritty, mud-and-lasers military science fiction and mythic science fantasy. In the setting, conscript pilots mix ranks with flying aces, mercenary guns-for-hire brawl with secretive corporate agents, and relativistic paladins cross thermal lances with causality-breaking, unknowable beings.

Players of Lancer adopt the roles of mech pilots -- comrades together in a galaxy of danger and hope. Some groups will fight for Union, working to rectify the crimes of previous administrations. Others, for a corpro-state, working to advance private interests while lining their pockets. Yet others will fight for groups acting in opposition to those in power, or for themselves.

Lancer offers deep mech customization, a wide range of player backgrounds, and a system and setting with room for any story you and your group want to tell. It’s best with a group of 3-5 players, and can be used to run a one-shot session or persistent campaign.

Lancer is a tabletop roleplaying game that prioritizes four pillars of play: 

  • Rules-light, fluid, narrative play while outside of the mech.  
  • Tactical mech combat that promotes creative tactics, teamwork and explosive moments of action.
  • Modular, progression-based mech customization where narrative, setting, and character is imbued in the gear, systems, and equipment your character chooses. 
  • A play loop that encourages narrative advancement. 

Lancer offers deep, modular mech customization, a wide range of player backgrounds to prompt storytelling, and a system and setting with room for any narrative you and your group want to tell. It’s best with a group of 3-5 players, and can be used to run a one-shot session or persistent campaign.



15,000 YEARS AFTER EARTH

15,000 years into the future, Union enters its third age. A hard-won better world secure, the Third Committee now works to address the failings and crimes of their predecessors, stepping out from Cradle and her core worlds to the galaxy their revolution has not yet reached.

Lancer features a deep, story-rich setting for players to engage with if they so choose. Every choice they make, every system they mount, every weapon they wield — all of it has lore attached, just waiting for a story to develop..

 

 

JOIN THE REVOLUTION

But not everyone wishes to share in this struggle; not all kings and emperors and executives are ready or willing to lessen the iron grip they hold over their people. The tyrant never lifts their boot from the neck of the oppressed — as lancers, your job is to make them.

Using a mix of rules-light narrative play and gritty tactical combat, together with friends you’ll fight to win a better future for humanity. With countless possible combinations of gear, chassis, and weapon, your perfect mech is out there, ready to carry you and your party to victory.

 

 

GO, AND TELL US WHAT YOU SEE

All action in Lancer takes place in the Orion Arm — the breadth of known humanity, trillions-strong, all but a sliver of the stars in the Milky Way, much less beyond. Among the stars of the Orion Arm, millennia of history have accumulated among and between populated worlds of the Metropolita and the Diaspora. Interstellar empires and planetary kingdoms, corpro-states and decentralized stateless actors, relativistic paladins and uncanny parahumans — Lancer’s galaxy is rich with high technology and science fantasy both.

However you want your narrative to play out — as a gritty military campaign, as an esoteric delve into the uncanny and hidden corners of the galaxy, or as a mix of both — Lancer’s universe can fit your story.

 

 

CHOOSE YOUR FATE

Whether you hail from a Core world, the asynchronous time of the Cosmopolita, or from one the myriad many Diasporan worlds, you’ve made a name for yourself as a mech pilot. You’re a lancer — like a flying ace of old Earth, you push your machine and yourself beyond your limits, succeeding where others wouldn’t dare to try.

Lancer’s vision of humanity is cosmopolitan and polyglot — it is a vision of the future that includes you.

We have a 7-day return policy, which means you have 7 days after receiving your item to request a return.

To be eligible for a return, your item must be in the same condition that you received it, unworn or unused, with tags, and in its original packaging. You’ll also need the receipt or proof of purchase.

To start a return, you can contact us at roningameswoden@gmail.com. If your return is accepted, we’ll send you a return shipping label, as well as instructions on how and where to send your package. Items sent back to us without first requesting a return will not be accepted.

You can always contact us for any return question at roningameswoden@gmail.com.


Damages and issues
Please inspect your order upon reception and contact us immediately if the item is defective, damaged or if you receive the wrong item, so that we can evaluate the issue and make it right.


Exceptions / non-returnable items
Certain types of items cannot be returned, like perishable goods (such as food, flowers, or plants), custom products (such as special orders or personalized items), and personal care goods (such as beauty products). We also do not accept returns for hazardous materials, flammable liquids, or gases. Please get in touch if you have questions or concerns about your specific item.

Unfortunately, we cannot accept returns on sale items or gift cards.


Exchanges
The fastest way to ensure you get what you want is to return the item you have, and once the return is accepted, make a separate purchase for the new item.


Refunds
We will notify you once we’ve received and inspected your return, and let you know if the refund was approved or not. If approved, you’ll be automatically refunded on your original payment method. Please remember it can take some time for your bank or credit card company to process and post the refund too.

Shipping
If the return is initiated due to a fault with the item, or if the mistake was in any way that of Ronin Games Woden, we will pay for your return shipping if necessary, and refund you any initial shipping costs. 

However, on a change of mind or other return where the fault is not with Ronin Games Woden, we reserve the right to not pay for customers' return shipping, and to not reimburse the initial shipping costs.