Monsters of Loch Lomond

Monsters of Loch Lomond

Monsters of Loch Lomond

Regular Price $35.00

Vendor: Key Card Games

Product Type : Board Games

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You're the chieftain of your clan and are in charge of making your clan safe from Monsters, while keeping a competitive advantage against other clans. Some of the inhabitants are in hiding, and you need to figure out which inhabitant is where, and chase any Monster to the Open Highlands or rivalling clans.

This game is all about memorising cards, taking calculated risks, and strategic long-term decision-making.

It's super easy to learn (5 minutes), fun for the whole family (2-6 players), and can be replayed over and over again.

HOW IT WORKS

Start of the game
Every chieftain starts with four cards faced down in front of them. This is your clan, and each card is one of its inhabitants. To start, each player may peek once at the bottom two cards. Remember them well.

Objective
The goal is to get rid of the Monsters in your clan by chasing them to your opponents or the open Highlands. Each card has a set amount of points, the scarier the monster, the more points it has. So the aim is to have the fewest amount of points. Once you think you're in that position and no longer have any Monster cards in your clan, you can call 'Saorsa' ("freedom" in Gaelic) and after one final turn by each player, the round will end.

During a turn
Option A) You take the top card from the discard pile (Open Highland pile) and swap it with one of your clan cards - any actions displayed on the card cannot be taken.

Option B) You take the top card from the closed pile and choose:
1. Place it directly on the Open Highland pile and perform the action as described on the card.
2. Swap it with one of your clan cards - any actions displayed on the card cannot be taken.

Whenever a card is discarded on the Open Highland pile, any player that knows the position of that same card in any of the clans may quickly grab that card and place it on top of the discarded card. This is how you get fewer inhabitants in your clan.

There are a number of special cards in the game, there is a Witch who allows you to peek at one card each turn or the Evil Priest of Forvie, who will no longer be evil once he is converted by the Missionary. So taking big calculated risks can have big rewards, just like in real life.

End of the round
If you don't have any monsters in your clan, just before it's your turn, you can declare 'Saorsa'. Every other player will take one last turn and the round ends and points will be counted. If the player that called Saorsa has the lowest amount of points, she or he will win a Victory Token.

Some cards in your clan might not seem too good at first sight, containing too many points, but keeping them in your clan will give you great advantages in future rounds.

The game ends when all four Victory Tokens have been won.

-description by designer

It's okay to change your mind.

Hey, sometimes things happen. We get that.

We have a 30-day return policy, which means you have 30 days after receiving your item to request a return. 

To be eligible for a return, your item must be in the same condition that you received it, unworn or unused, with tags, and in its original packaging. You’ll also need the receipt or proof of purchase.

To start a return, you can contact us at contact@roningames.com.au. If your return is accepted, we’ll provide instructions on how and where to send your package, and will reimburse you for return shipping costs if the item is defective or faulty (though please follow our instructions with regard to return shipping). Items sent back to us without first requesting a return will not be accepted. 

You can also bring an item back to the store for an in-person refund and we can handle it on the spot for you.

You can always contact us for any return question at contact@roningames.com.au.

Shipping

If the return is initiated due to a fault with the item, or if the mistake was in any way that of Ronin Games, we will pay for your return shipping and refund you any initial shipping costs. 

However, on a change of mind or other return where the fault is not with Ronin Games, we reserve the right to not pay for customers' return shipping, and to not reimburse the initial shipping costs.

Damages and issues

Please inspect your order upon receipt and contact us immediately if the item is defective, damaged or if you receive the wrong item, so that we can evaluate the issue and make it right.

Exceptions / non-returnable items

We do not accept returns for aerosol sprays or glue unless defective, in which case we will provide a refund

Please get in touch if you have questions or concerns about your specific item. 

Unfortunately, we cannot accept returns on gift cards, trading card singles or sealed trading card items.

Exchanges

We can provide exchanges in store for items within the 30 day period. Again, please ensure the item to be exchanged is in its original condition.  

Refunds

We will notify you once we’ve received and inspected your return, and let you know if the refund was approved or not. If approved, you’ll be automatically refunded on your original payment method. Please remember it can take several business days time for your bank or credit card company to process and post the refund too.